MiataDrivers - Learning Autodesk 3ds Max 2008 Foundation


[PDF.zh90] MiataDrivers - Learning Autodesk 3ds Max 2008 Foundation
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 | #4304402 in Books |  2007-11-14 | Original language:English | PDF # 1 |  9.00 x7.50 x1.25l,2.61 | File type: PDF | 480 pages

||1 of 1 people found the following review helpful.| Good Reference for Character Design & Animation|By Drew Snyder|I've been teaching 3DS Max since version 7 and this book is the only 3DS Max book I have come across that actually does a good job showing the entire process of modeling, texturing, rigging, skinning, and animating a game character in Max. The last book to provide this level of detail was Professional Short Films w|About the Author|Autodesk's Media and Entertainment division produces award-winning software tools designed for digital media creation, management and delivery across all disciplines: from film and television visual effects, color grading and editing to animatio

Learning Autodesk® 3ds Max® 2008 | Foundation is your shortcut to learning 3ds Max quickly and effectively. You'll get hands-on experience with the key tools and techniques through easy-to-follow, step-by-step project-based lessons, while learning to model, animate, apply materials and render in both the games & design visualization pipelines. By the end of the book you'll have a sense of the entire production process as you work on real-life production examples....



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